#pragma once
#include"../Universal.h"
#include<string>
#pragma comment(lib,"Winmm.lib")
#include"../Random/Random.h"

class SoundEffect
{
private:
	static void playSound(const string& filepath, const string& volume);
public:
	static void playHitSound();
	static void playPlantSound();
	static void playFailureSound();
	static void playClickSound();
};